Isolation : Creating a Player-Centric Dynamic Game AI
Claire Bergman | Sasha Azad | Shanu Salunke | Timothy Storm
Player X :
Player O :
Player V :
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In this project we propose the creation of an AI Game Playing agent that could play Isolation, a multiplayer puzzle game executed on a 8x8 grid. The proposed agent would be able to judge the personality type and skill level of the human playing the game and make moves to match this characterization of the player. In doing so, we aim to create a gaming system that is personalized - an important characteristic of an intelligent, interactive system.